RSorder OSRS: The Dominance of Slash Weapons

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It's also worth considering whether a perfect balance between attack styles is even necessary. One of the things that makes Old School RuneScape interesting is that different weapons shine in different situations.

The biggest reason crush weapons struggle to compete is the overwhelming strength of slash-based gear. Some of the most powerful melee weapons in the game rely on slash attacks, including the iconic Scythe of Vitur. This weapon offers extremely high damage potential and strong bonuses that allow it to RuneScape gold outperform many alternatives-even against enemies that technically have lower crush defense.

Mid-tier slash weapons are also very effective. Items like the Abyssal Tentacle provide reliable damage output in a wide range of encounters. Because slash weapons scale so well with high-end armor and gear bonuses, they often remain the best choice even when enemies have moderate resistance to slash damage.

As a result, players rarely switch to crush weapons unless a boss has a very extreme weakness to crush attacks.

Armor Bonuses Shift the Meta

Another major factor contributing to crush's decline is the power of certain armor sets. For example, the Torva Armour provides massive melee bonuses that heavily favor slash attacks.

When combined with top-tier weapons, these bonuses increase both accuracy and maximum damage. This can allow players to simply power through enemy defenses rather than switching to a theoretically better attack style. In many cases, the raw strength of slash gear outweighs any advantage crush weapons might have.

This leads to a situation where players stick with the same high-damage slash setup for most encounters instead of changing weapons based on enemy weaknesses.

Boss Defense Often Doesn't Favor Crush

You might expect crush weapons to excel against bosses with low crush defense. While that's sometimes true, the difference in defense values often isn't large enough to outweigh the power of slash gear.

Take bosses like Cerberus or Sarachnis. Both have lower crush defense than slash defense, yet many players still prefer slash weapons. The damage bonuses from high-end gear often make slash attacks more effective overall, despite the enemy's theoretical weakness.

Only in extreme cases-where a boss has dramatically higher slash defense compared to crush-does the crush style become the optimal choice.

The Scythe's Crush Option Isn't the Problem

Some players have suggested that the crush attack option on the Scythe of Vitur is partly responsible for the crush's lack of relevance. The argument is that the scythe is so powerful that it overshadows dedicated crush weapons.

However, this claim doesn't hold up very well in practice. The scythe's crush bonus is relatively low compared to its slash bonus. In fact, its crush stats are closer to those of mid-tier maces rather than high-end crush weapons.

Because of this, players almost never use the scythe's crush attack style. The weapon is overwhelmingly used in slash mode because that's where its strength lies. Removing the crush option entirely would likely change very little about the game's current combat meta.

Why New Crush Weapons Won't Automatically Fix Things

Adding new crush weapons might seem like an obvious solution, but it doesn't address the real issue. Even if a powerful new crush weapon were introduced, it would still struggle to compete unless the game included more enemies designed around crush weaknesses.

Without bosses that strongly favor crush attacks, players would have little reason to switch from existing slash or stab setups. In fact, a new crush weapon could easily end up sitting in players' banks most of the time.

This is why simply adding stronger crush gear doesn't guarantee that the attack style will become more relevant.

Boss Design Matters More Than Weapons

If developers want crush attacks to become more viable, the best solution would be designing new bosses with clear crush weaknesses. High-defense enemies with significantly lower crush resistance would encourage players to bring dedicated crush weapons.

This approach would create meaningful decisions about gear setups rather than relying on raw damage bonuses alone. Players would need to consider which weapons and attack styles are best suited for each encounter.

Until more encounters are designed around these mechanics, crush weapons will likely remain situational tools rather than core parts of the combat meta.

Not Every Combat Style Needs Equal Usage

It's also worth considering whether a perfect balance between attack styles is even necessary. One of the things that makes Old School RuneScape interesting is that different weapons shine in different situations.

Some weapon types-like crossbows or ballistae-are rarely used outside of specific scenarios. That doesn't mean they're poorly designed; it simply means they have specialized roles within the broader combat system.

Crush weapons may ultimately fall into the same category. They might not dominate the meta, but they can still have valuable niche uses when the right encounter appears.

Final Thoughts

The reason crush weapons feel weak in Old School RuneScape isn't that the weapons themselves are badly designed. Instead, the current combat meta heavily favors slash gear due to buy OSRS gold powerful equipment bonuses and boss defense values.

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